Moves
Perish SongNormal
- Category
Status
- Power
- —
- Accuracy
- —
- PP
- 5
Each active Pokemon receives a perish count of 4 if it doesn't already have a perish count. At the end of each turn including the turn used, the perish count of all active Pokemon lowers by 1 and Pokemon faint if the number reaches 0. The perish count is removed from Pokemon that switch out. If a Pokemon uses Baton Pass while it has a perish count, the replacement will gain the perish count and continue to count down.
Level-up
| Lv. | Pokémon | Type | Abilities | |
|---|---|---|---|---|
| 1 | GhostPoison | |||
| 1 | Water | |||
| 44 | Normal | |||
| 46 | Ghost | |||
| 50 | Dragon | |||
| 50 | Bug | |||
| 60 | WaterIce | |||
| 84 | FairyPsychic | |||
| 85 | NormalPsychic | |||
| 90 | Normal | |||
| 91 | GhostFairy |
Egg
| Pokémon | Type | Abilities | |
|---|---|---|---|
| Water | |||
| GhostPoison | |||
| NormalFairy | |||
| Dark | |||
| NormalFairy | |||
| Water |
Event
| Pokémon | Type | Abilities | |
|---|---|---|---|
| Water | |||
| Normal | |||
| WaterFairy |
Past generation only
| Pokémon | Type | Abilities | |
|---|---|---|---|
| WaterFairy | |||
| Psychic |